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Steampunk Engine

Hey guys

-This object made in blender

-unwrapped in unfold 3d

-textured in substance painter

-rendered by V-ray 5 in 3ds max2021


*+creation process(modeling-unwrapping-texturing-rendering) * you can see a short time laps of what you will see here: https://www.youtube.com/watch?v=e_TqkbjcEUU

for Using this tutorial, you need to know the basic fundamental of these apps and their workflow

Attention: all videos are unnarrated ( it means there is no voice-over videos or subtitles )


there are *4k PBR texures *of this asset

its ready to use in vray and corona

and also :FBX-OBJ

vertex:565.344

poligon:562.693

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