Azariyah Radebe
Johannesburg
97 Followers
ZBrush, Modeling, Game Development, Film Production

Katana Concepting in Zbrush

In This Tutorial we go into Zbrush and build a katana from scratch using the native tools within Zbrush. Through breaking down the process we are able isolate, rough out and fine tune parts of our Katana. We will be focusing exclusively on the handle as it is the most iconic.

OUTCOMES At the end of this series you should be able to:

Use Pollygroups and the relevant tools Create your own ornaments/ decorations using Using Alphas Tweaking the surface noise filter and properly using masks Optimizing your Subtools for better efficiency and memory simplifying complex forms by breaking them down to simple shapes

You will get 6 files

All files previously purchased will always be available for download in your Library

  • Part_02 the B...45.41 MB
  • Part_03 Rough...60.54 MB
  • Part_04.mp440.08 MB
  • Part_05 Worki...36.14 MB
  • Part_06.mp468.89 MB
  • Part_07 Finis...99.69 MB