Smart Material - Grate_02
Smart Material - Grate_02
It contains the following parameters under the "Grate_02" layer:
PATTERN: Tiling [ Horizontal and Vertical] Rotation Plate Thickness
NORMAL
Intensity
Format...
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Smart Material - Grate_02
It contains the following parameters under the "Grate_02" layer:
PATTERN: Tiling [ Horizontal and Vertical] Rotation Plate Thickness
NORMAL: Intensity Format [DirectX or OpenGL]
HEIGHT: Range Position
AMBIENT OCCLUSION: Height Depth Position Quality
To use this smart material go to SHADER SETTINGS and choose "pbr-metal-rough-with-alpha-blending" Then go to TEXTURE SET SETTINGS and add a "Opacity Channel"
What you get: Smart Material (.spsm) Substance Archive (.sbsar) - Only grate_02 pattern.
Substance Painter 6.2.2 was used to create this smart material.
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You will get 1 file
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