UE4 Post Apocalyptic Mansion - Albert Manor
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals...
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Studios.
NOTE: Many high end features are enabled on this project to capture visual quality. Please read the documentation here on how to further optimize this scene for your production or project use to what fits your custom specs!
**Features * 300 Meshes * High quality and fidelity texture sets - 2k textures * Master material setup that control the of all props and models * Modular construction and design for alternative designs * Additional controls for roughness, albedo, normals, subsurface, tiling, and more * Vertex paint setup for walls and surfaces * Channel packed Roughness | Metalness | Ambient Occlusion * Realistic post process and look up table * 2 Times of day (Night and Day) - All dynamic lighting * Optimized for games * Free of all legal issues as all branding and labels are custom made by our studio * Fully detailed models from all sides * Multiple grass and foliage types * Advanced landscape layered material
**Texture Sizes * 8k  * 4k  * 2k  * 1k  * 512  * 256  * 128 
Scaled to Epic Skeleton: Yes Collision: Yes, automatically generated and per-poly mix based on complexity of asset Vertex Count: Displayed in Documentation LODs: Small Props LODs on smaller assets, No Lods of Simple Walls to preserve vertex paint. Number of Meshes: 300 Number of Materials and Material Instances: 125 Number of Textures: 245 Supported Development Platforms: Windows
**Documentation and Credits https://www.notion.so/dekogon/Old-Mansion-64580ba7a0094141a57445611a950ad6
Please reach out and contact us with questions! - [email protected]