cubebrush
Marketplace
Maya
Creatures and Monsters
Rigs
Animals
Render Scenes
Game ready
Characters and Anatomy
High Poly Models
Base Meshes
Organic
$399.0+

Sphynx Cat Bicolor Rigged

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Sphynx Cat model. Clean UVmapped, professional textured and RIGGED Smoothable mesh with quads mostly. Mouth is...
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Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Sphynx Cat model. Clean UVmapped, professional textured and RIGGED. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

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TEXTURES: 8192x8192 JPG files.

Textures for: - Body (8192x8192) - Eye Cornea (1024x1024) - Eye Sclera (2048x2048)

Texture types: - Diffuse - Specular - Normal - Displacement - Occlusion - SSS Body Map (by default material with sss is switched off, assign it to use)

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)

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EYE STAGES

To make pupil bigger or smaller change attribut of cornea (blend shape between two stages).

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. Full rig description available to free download in Additional Files section. Rig very flexible and deep.

-Skinned mesh also available as FBX file in supporting items section. -Rig only scene itself also available as .mb file in supporting items section.

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Model provided in the standart rigging pose.

NO PLUG-IN needed!

NO POSTWORK on this renders.


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