
Field Recording In Flux 04
Description It sounds like the "Field Recording In Flux 04" sound pack from AKiS SoundLAB offers a rich type of rain-related sounds, recorded the transparent textures of rain on different surfaces like leaves, concrete, plastic, and metal. The inclusion of original sounds with "stand in silence" sirens adds another layer of depth and atmosphere to the pack. The will help to create amazing soundscapes on your projects. With a duration of 1:15:08 and a total of 148 sounds and cues, AKiS SoundLAB offers omnibus collection for anyone looking to include several and high-quality environmental sounds into their projects.
Technical details Number of Audio Wavs: 148
Number of Audio Cues: 148
Sample Rate / Bit Rate: 96 kHz 24 Bit
Does Audio Loop: yes
Minutes of Audio Provided: 1:15:08
Supported Development Platforms:
Windows: Yes Mac: Yes Additional Explanation:
🎚️ Technical Guide: Implementing Field Recordings & Organic Atmospheres
The AKiS SoundLAB Approach In packs like Rain & Thunder or Field Recordings, our primary goal is to deliver the most authentic and realistic sonic experience. While a portion of these assets are pre-optimized as seamless loops, the majority are intentionally preserved as "Organic Atmospheres" (non-loopable). This is a deliberate design choice to maintain the natural depth, dynamic range, and raw character of the field recordings.
Seamless Integration via Real-Time Engines If you need to loop these organic assets continuously within your project, we recommend utilizing your engine's real-time audio systems (such as Unreal Engine's MetaSound or Unity Audio) rather than relying on static, pre-rendered loops.
The Fade Strategy (How to Loop Non-Loopable Assets): To create a flawless, continuous playback from our organic files, simply apply a slight Fade-in and Fade-out (10ms - 30ms) directly within your engine's audio node or cue system.
Why? This simple procedural audio adjustment smoothly bridges the start and end of the waveform, eliminating any potential digital clicks or pops. It allows the natural rain, wind, or ambient textures to blend seamlessly, ensuring the audio feels like a living, breathing part of your environment.
Documentation Link:
https://drive.google.com/file/d/19IHiZAyEwykuzigdn61xwq9wG0WmggP-/view?usp=drive_link
Important/Additional Notes:
You will get 1 file
All files previously purchased will always be available for download in your Library