cubebrush
Marketplace
Characters and Anatomy
Props
Fantasy
Blender
Unity
Weapons
PBR
High Poly Models
Game ready
ZBrush
$0.0+

How a Reaver shall be armed

Reaver Game ready character.

Prefabs:

  • SM_armingCap – Poly: 416
  • SM_belt – Poly: 1090
  • SM_body – Poly: 8348
  • SM_boots – Poly: 752
  • SM_chainGorget – Poly: 484
  • SM_cuisses – Poly: 5944
  • SM_gambeson – Poly: 2010
  • SM_gauntlet – Poly: 5760
  • SM_gorget – Poly: 1034
  • SM_greaves – Poly: 2712
  • SM_helmet – Poly: 4086
  • SM_hose – Poly: 1270
  • SM_locketChain – Poly: 1132
  • SM_musculata – Poly: 3436
  • SM_pauldron – Poly: 5852
  • SM_sabatons – Poly: 4546
  • SM_sword – Poly: 1346
  • SM_vambrace – Poly: 6312

Technical details

  • UV mapping and geometry: Polygonal Quads.
  • Texture set dimensions and number: 2048x2048; (4) set (6 channels).
  • Types of materials and texture maps: PBR metallic – roughness.

Source:

Concept art by Albert Gregl

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