Characters and Anatomy
3ds Max
Game ready

Man body

Low-poly models. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 200cm tall.

Normal map was baked from a high poly model

Including OBJ, FBX and MAX formats

10606 polygons 19229 triangles 12302 vertices


bodydiffuse.tga (4096x4096) bodygloss (4096x4096) bodynormal (4096x4096) bodyscatter.tga (4096x4096) body_specular.tga (4096x4096)

hairopacity (2048x2048) hairdiffuse.tga (2048x2048)

headdiffuse.tga (4096x4096) headgloss.tga (4096x4096) headnormal.tga (4096x4096) headscatter.tga (4096x4096) head_specular.tga (4096x4096)

skin_normal.tga (2048x2048)

You will get 4 files

All files previously purchased will always be available for download in your Library

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