cubebrush
Marketplace
Props
3ds Max
ZBrush
UV Unwrapping
Modeling
Substance Painter
Sculpting
Game Development
Texturing
Photoshop CC
$8.0

Medieval battering ram -Full Creation Process

Medieval battering ram -Full Creation Process

In this tutorial you will see comprehensively In the first step, we model the battering ram in 3d max...
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Medieval battering ram -Full Creation Process

In this tutorial you will see comprehensively: In the first step, we model the battering ram in 3d max software, and after modeling, we go to the important part of unwarped in Rizom-uv software.Then we optimize the model for import in zbrush software. We are also preparing a copy of it for use in game engines. Then, in z brush software, we sculpt the model in a stylized way, and in marmoset toolbag software, we perform baking operations To be prepared to work in substance 3d painter.

After purchasing this tutorial, You can access 506 minutes video tutorial with high quality in video.

stylized modeling
subdivide ready the model
Game ready the model
stylized sculpting Z brush
unwrapping in Rizomuv
 baking in marmoset toolbag
texturing in adobe substance 3d painter

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