Concept Art
Game Development
Film Production
Digital Art

Mastering Hard-surface and gun Modeling

All scripts an tools are updated on November 2019. If need any help mail @ [email protected]. My name is Vikant Saini, I am a 3d Modelling and Texturing Artist cum Educator.I have been teaching since 2013 in various Institution such as G-MAC, NH School of Design And Creative Arts and Arena Animation and various institutes across India. I have also worked as a Modelling and Texturing Artist at India Today Group where i get the opportunity to work on India most awarded series "SO SORRY".


Learning 3D in general can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you. We´ll be going through all the tools and concepts of modeling in very detailed videos.

We will only be working with industry standard software. That way, you´ll be prepared for any professional challenges that may be presented to you.

In this course, we will create a game ready asset.

Some of the topics covered on the course are:

Installing Various Scripts And Tool Required

Modeling The Complex Gun in Maya

Making High Poly In Maya

This course will not only be useful to new users but to Intermediate to advanced students will find content in these lessons very useful too, as we go through the fundamentals of modeling and making highpoly using powerful modeling techniques and shortcuts.

After finishing this course, you'll have the knowledge required to create your own hard surface props for games.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D hard surface modeling.

I will be available for you through the whole course, feel free to send me a direct message if you encounter any issues. I will help you solve it and understand it properly.

So please, enroll today. All Scripts are available here

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