cubebrush
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    Unity
    PBR
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    Organic
    Unreal Engine 5
    $3.0

    American Sycamore Atlas 01

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    Atlas containing Photometric Stereo Scans of American Sycamore(Platanus occidentalis) Branches & Leaves.

    Also includes an additional atlas with the pieces that had the back scanned.

    Scanned using Photometric Stereo Process for crisp normal detail. Also used a light pad to extract translucency maps. Image used for ALBEDO map uses Linear Color Calibration and Cross-Polarization for a true Albedo color map.

    PBR maps for both Metallic/Roughness & Specular/Gloss workflows. Also includes OpenGL Normal(Y+) & a DirectX Normal(Y-) for your needed use.

    Also includes cutout meshes of each atlas piece. Total of 17 meshes. Cutout to use without alpha for things like UE5's Nanite. Scaled close to actual scale.

    Cutout Pieces Tri Count: 3,290 - 228

    Maps Included:

    -ALBEDO

    -ALPHAMASK

    -AO

    -GLOSS

    -HEIGHT

    -HEIGHT16 (16Bit Height Map)

    -METALLIC

    -NORMAL

    -NORMAL_DX

    -NORMAL_FINE

    -NORMALFINEDX

    -ROUGH

    -SCATTERING

    -SPECULAR

    -TRANSLUCENCY

    All maps are PNGs.

    Includes the original extracted normal & fine normal, which uses color equalizing to flatten any large scale normal warping caused by the scan process.

    Includes zips for 8K, 4K, and 2K versions.