by Denis Bosque
in 2D assets
Other
Landscapes
Walls / Tiles
Unreal Engine 4
Ground
Floors
Organic
ZBrush
Patterns
Metal

BIOMECHA VOLUME 5
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WHAT'S INCLUDED IN BIOMECHA UNIVERSE V5
141 DISPLACEMENT MAP AND NORMAL MAP
I created this is normal map and displacement for use on zbrush, octane ... the normal map can be used on material on substance painter created organic and biomechanical shapes, added shape to your textures.
EN /This pack is inspired by the universe of H R Giger and the artistic movement of Biomechanics, so I created alpha and displacement maps inspired by its hypnotic repetitive patterns as well as the strangeness that it gives off. This is the first pack of a long series.
You will get 1 file
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