cubebrush
Marketplace
    Characters and Anatomy
    Maya
    Realism
    Unreal Engine 4
    Unity
    PBR
    Game ready
    Unreal Engine 5
    $160.0

    Male NPC Pack

    119 Views

    Male NPC pack

    Number of characters: 5

    Unity project - HDRP URP Built-in (2022.3.19f1)

    UE project - support 4.19 and higher

    The models have a UE4 Skeleton

    Butcher

    Feature:

    • Separate mesh parts
    • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
    • Rigged with Epic Skeleton.
    • Cloth physics simulation
    • Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)

    Total polygons:

    • Polygons: 16576
    • Vertices: 21223
    • Triangles: 33051

    Blacksmith

    Feature:

    • Separate mesh parts
    • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
    • Rigged with Epic Skeleton.
    • Cloth physics simulation
    • Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))

    Total polygons:

    Character:

    • Polygons: 25594
    • Vertices: 37281
    • Triangles: 51018

    ApronBelt:

    • Polygons: 94
    • Vertices: 135
    • Triangles: 184

    Pad:

    • Polygons: 840
    • Vertices: 966
    • Triangles: 1639

    Hummer:

    • Polygons: 504
    • Vertices: 636
    • Triangles: 931

    Merchant

    Disclaimer The environment shown in the preview is not included in the project

    Feature:

    • Separate mesh parts
    • 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
    • Rigged with Epic Skeleton.
    • Cloth physics simulation
    • Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)

    Total polygons:

    Character: - Polygons: 37159 - Vertices: 53985 - Triangles: 70500

    JacketBelt:

    • Polygons: 184
    • Vertices: 364
    • Triangles: 226

    Suitcase:

    • Polygons: 8450
    • Vertices: 11117
    • Triangles: 16320

    Peasant man

    Feature:

    • The skin has 4 color variations
    • Separate mesh parts
    • The ability to combine skin and clothing colors
    • Rigged with Epic Skeleton.
    • Cloth physics simulation

    Total polygons:

    Character:

    • Polygons: 17457 - 36074
    • Vertices: 25529 - 65918
    • Triangles: 34896 - 65717

    Pitchfork:

    -Polygons: 2419 -Vertices: 2873 -Triangles: 4824

    Medieval Monk

    Feature:

    • The skin has 3 color variations
    • Rigged with Epic Skeleton.
    • Separate mesh parts
    • The ability to combine skin and clothing colors

    Polycount:

    • Total polygons: 13995-14109

    Character:

    Skin1

    • Polygons: 13995
    • Vertices: 19998
    • Triangles: 27908

    Skin2

    • Polygons: 14109
    • Vertices: 20254
    • Triangles: 28133

    Cape_1

    • Polygons: 624
    • Vertices: 878
    • Triangles: 1475

    Cape_2

    • Polygons: 740
    • Vertices: 750
    • Triangles: 1244

    Mantle

    • Polygons: 1005
    • Vertices: 1153
    • Triangles: 2007

    UE4 information:

    • Rigged: (Yes)
    • Rigged to Epic skeleton: (Yes)
    • If rigged to the Epic skeleton, IK bones are included: (Yes)
    • Animated: (No)
    • Merchant: yes
    • Number of Animations:
    • Merchant: 2
    • Suitcase(Merchant): 3
    • Animation types (Root Motion/In-place):
    • Merchant:
    • Suitcase:
    • In-place: 3
    • Character:
    • In-place: 2
    • Number of characters: 5
    • Vertex counts of characters:
    • Butcher: 21223
    • Blacksmith: 37281
    • Merchant: 54522
    • Peasant man: 25529
    • Medieval Monk:
    • Skin1: 19998
    • SKin2: 20254
    • Number of Materials and Material Instances:
    • Butcher: 19
    • Blacksmith: 28
    • Merchant: 34
    • Peasant man: 42
    • Medieval Monk: 17
    • Number of Textures:
    • Butcher: 52
    • Blacksmith: 65
    • Merchant: 125
    • Peasant man: 115
    • Medieval Monk: 41
    • Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
    • Supported Development Platforms:
    • Windows: (Yes)
    • Mac: (Yes)
    • Documentation: -
    • Important/Additional Notes:
    • Blacksmith:
    • The pelvis bone contains an "ApronBelt" and "Pad" socket designed to attach the belt and tool pad to the jacket.
    • The handr bone contains a "hammer" socket designed to attach the SMHammer to the right arm.
    • Merchant:
    • The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket

    Unity information:

    • Number of textures:
    • Butcher: 46
    • Blacksmith: 63
    • Merchant: 128
    • Peasant Man: 74
    • Medieval Monk: 38
    • Texture dimensions: (256x256,512x512,1024x1024x2048x2048,4096x4096)
    • Polygon count:
    • Minimum polygon count:
    • Butcher: 16576
    • Blacksmith: 26462
    • Merchant: 37159
    • Peasant Man: 16634
    • Medieval Monk: 13995
    • Maximum polygon count:
    • Butcher: 16576
    • Blacksmith: 26462
    • Merchant: 37343
    • Peasant Man: 35251
    • Medieval Monk: 14109
    • Number of meshes/prefabs:
    • Butcher: 19
    • Blacksmith: 19
    • Merchant: 34
    • Peasant Man: 20
    • Medieval Monk: 14
    • Rigging: Yes
    • Animation count:0
    • Animation type list:0
    • UV mapping: Yes
    • LOD information: No lods
    • Types of materials and texture maps:
    • PBR Texture
    • Albedo, Normal,
    • Metallness,Roughness, AO,
    • Alpha in TGA Format

    Model Details

    • FormatsUPROJECT, UNITYPACKAGE, UASSET
    • Polygons13995-37159
    • Vertices21223-54522
    • animatedno
    • materialsyes
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno

    You will get 4 files

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