cubebrush
Marketplace
    Characters and Anatomy
    Creatures and Monsters
    Maya
    Fantasy
    Realism
    Unreal Engine 4
    Unity
    Game ready
    Unreal Engine 5
    $120.0

    Banshee - Game Ready Character with Transformation

    266 Views

    Unity project - HDRP URP Built-in (2022.3.19f1)

    UE project - support 4.19 and higher

    The model has a UE4 Skeleton

    UE Preview

    Unity Preview

    Sequencer UE5

    Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender

    Please note that the model have no facial bones, facial animation is done by blendshapes

    Images are rendered in UE5

    Disclamer The scene in the preview are not included in the project

    Character:

    • Polygons: 35352
    • Vertices: 40015
    • Triangles: 42122

    YoungHair:

    • Polygons: 12663
    • Vertices: 19233
    • Triangles: 24998

    OldHair:

    • Polygons: 12511
    • Vertices: 25167
    • Triangles: 25290

    Unreal Engine information

    Feature:

    • Separate mesh parts
    • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
    • 5 ready-made facial emotions
    • Morph target Transformation to Banshee
    • Morph target Teeth
    • Hair/Cloth physics simulation
    • Face/body dirt mask
    • Blood mask:
    • Face 8
    • Hands 1
    • Changing color Skin/Eyes/Dress

    Technical Details

    • Rigged: (Yes)
    • Rigged to Epic skeleton: (Yes)
    • The model has a UE4 Skeleton
    • If rigged to the Epic skeleton, IK bones are included: (Yes)
    • Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character
    • https://youtu.be/3dC3DMv2hxU
    • Animated: (no)
    • Number of Animations:-
    • Animation types (Root Motion/In-place):-
    • Number of characters: 1
    • Vertex counts of characters: 40015 - 67086
    • Number of Materials and Material Instances: 19
    • Number of Textures: 97
    • Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)
    • Supported Development Platforms:
    • Windows: (Yes)
    • Mac: (Yes)
    • Documentation:
    • how to use the model in the sequencer
    • https://youtu.be/RN5zByaQMjU
    • Important/Additional Notes:
    • Press:
    • - 1 to play the transformation
    • - 2 to stop the transformation
    • - 3 to reset the transformation
    • - 4 to play the scream

    Model Details

    • FormatsFBX, MB, UNITYPACKAGE, UPROJECT
    • Polygons35352
    • Vertices40015
    • animatedno
    • materialsyes
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno

    You will get 5 files

    All files previously purchased will always be available for download in your Library