by Domenico D.
in 3D assets
Characters and Anatomy
Props
Environments
Other
Fantasy
Realism
Blender
Exterior Decoration
PBR
Game ready
Old Bronze Statue (Dusk)
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Textures are all PBR 4k maps, normal maps are in openGL format if you need them in DirectX format simply flip the green channel.
Software...
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Textures are all PBR 4k maps, normal maps are in openGL format, if you need them in DirectX format simply flip the green channel.
Software used: -Blender for base mesh, pose and retopology -Marvelous Designer for cloths -Zbrush for sculpting -xNormal for maps baking -Substance Painter for texturing
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