Stylized Scifi Blaster - Game Asset
This is a low poly stylized scifi Blaster
It was developed specifically for stylized characters and is low poly enough for any type of...
This is a low poly stylized scifi Blaster. It was developed specifically for stylized characters and is low poly enough for any type of game.
The asset was textured with Substance Painter and are exported for Unity PBR materials. This means that there is a:
- albedo map
- normal map (green channel not inverted)
- metallic map with roughness in the alpha channel
In Blender the roughness is inverted in the shader graph to work correctly with Eevee.
To use in Unreal engine you need to check the "invert green channel" in the texture in the unreal engine and invert the roughness map.
- There is a zip file with textures and an FBX or alternatively and OBJ,
- There is also a Blender 2.8 file with material set up and the textures packed. In Blender there is a Triangulation modifier on the pistol which gives the best results for the normals.
I'm looking forward to see what you do with this asset. If you have any questions feel free to hit me up on my twitter @gamedevfred or mail me at [email protected]