$12.0
Wrecking Ball Physics Simulation Asset
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Bring dynamic destruction to your projects with this fully optimized Wrecking Ball and Destructible Cube simulation asset. This asset features a high-quality chrome wrecking ball attached to a detailed chain, perfectly calibrated to smash through a modular block structure. Perfect for VFX artists, game developers, motion designers, or anyone needing a ready-to-use physics setup.
The asset is clean, well-topologized (as seen in the wireframe), and versatile enough to be used as a static prop scene, a rigid body physics template, or an animated destruction sequence. Key Features:
Production-Ready Topology: Clean wireframe and optimized polygon distribution.
Physics/Simulation Ready: Great for rigid body experiments or direct integration into game engines.
Fully Textured & Material Setup: Includes realistic chrome reflection for the wrecking ball and concrete-like textures for the blocks and flooring.
Multi-Format Support: Wide compatibility across different 3D software and pipelines.
Supported Formats:
Native: .blend (Blender)
Exchange Formats: .fbx, .obj, .ply, .glb, .abc (Alembic - ideal for baked simulation/cache), .stl (Stereolithography).
Model Details
- FormatsPLY, STL, FBX, OBJ, BLEND
- Polygons16187
- Vertices17190
- animatedyes
- materialsyes
- texturesyes
- riggedno
- uvsyes
- 3d print readyyes
You will get 8 files
All files previously purchased will always be available for download in your Library