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Blender
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PBR
Game ready
Base Meshes
$9.0+

Dutch East Indies Company Flag 1602-1798

The 3D model of the The Dutch East India Company, officially the United East India Company (VOC) used from late 1602 until mid 1798. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.

This flag represent the historical flag used by the Dutch publicly traded company all over the world during about 2 centuries.

This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.80 and rendered with Eevee.

Low poly model

SPECIFICATIONS

Objects : 6 Polygons : 2484 Subdivision ready : Yes Render engine : Eevee (Cycles ready)

ANIMATED ASSET

Objects : 1 Polygons : 36 Materials : 3 LODs : No

ANIMATIONS

Rigged : Yes (including armature and bones, no physics animations) Actions : 2 (Simple in 138 frames - Natural in 575 frames) Loop : Yes

STATIC ASSETS

Objects : 5 Polygons : 144 or 576 Materials : 3 (sames as the animated version) LODs : Yes Number of LODs : 2

EXPORTED FORMATS

FBX Collada OBJ (No animated) GLTF

TEXTURES

Materials in scene : 3 Textures sizes : 2K Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO Textures format : PNG

GENERAL

Real scale : Yes Scene objects are organized by groups

ADDITIONAL NOTES

File formats do not include textures. All textures are in a specific folder named 'Textures'

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