
Modular Cartoon Girl Character Rigged AR Low-poly 3D model
ARKit Automation YouTube Tutorial + Python Script: https://youtu.be/N1Z48xWcVds A fully modular, performance optimized stylized Cartoon Girl character. Rigged to the UE5 Epic Skeleton and equipped with full ARKit facial mocap support. Built with specialized teen proportions and a cute aesthetic, this asset utilizes channel packed ORM textures and automated blueprint assembly for seamless game engine integration.
Technical Specifications
Polycount (Total): ~47,300 Vertices | ~73,800 Triangles
Polycount Breakdown: Body & Clothes (~40,800 Tris), Haircards (~33,000 Tris).
Rigging: UE5 Epic Skeleton compatible (Rigged via Auto-Rig Pro).
Facial Animation: 52 ARKit shapekeys (Face Mocap) integrated into the head mesh, alongside a standard inner mouth facial rig.
Modular Meshes: Separated Head, Body, Hair (Ponytail), T-Shirt, Jeans with Belt, and Boots.
Texture Sets: 4K PBR sets divided across Head and Body. Includes 2 distinct eye texture variations.
Texture Maps: BaseColor, Normal (OpenGL), ORM (Ambient Occlusion/Roughness/Metallic).
Core Features
Face Mocap Ready: 52 ARKit blendshapes allow for real time facial animation, VTubing, and Unreal Live Link Face integration.
Advanced PBR Workflow: Integrated ORM channel packed maps optimize memory usage while delivering high fidelity ambient occlusion and surface details.
Automated Blueprint Assembly: Features a Construction Script using the Set Leader Pose Component for instant modular snapping and mesh swapping in the editor viewport.
Stylized Proportions: Designed at 170 cm tall with an exaggerated, expressive facial structure perfect for cartoon aesthetics.
Included Files
Unreal Engine 5 Project: .uproject containing all configured blueprints, materials, and a showcase map.
Blender Source: Native .blend file, resource packed, fully rigged, and pre configured for rendering.
Game Ready Exports: Modular .fbx files split for immediate engine drop in.
Additional Notes: A technical YouTube showcase and a free Python automation script for generating ARKit shapekeys in Blender are available via my Patreon and YouTube channel for developers looking to optimize their own pipelines.
Model Details
- FormatsBLEND, FBX, UPROJECT, UASSET
- Polygons37452
- Vertices47468
- animatedno
- materialsyes
- texturesyes
- riggedyes
- uvsyes
- 3d print readyno
You will get 7 files
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