
Modular Goblin Characters - Male and Female Low-poly 3D models
YT Showcase: https://youtu.be/AdVKuadyRWw
A fully modular, performance-optimized Goblin character pack containing male and female variants. Breaking away from traditional, grotesque fantasy tropes, these characters feature highly appealing stylized designs: the female variant is cute and distinctly feminine, while the male variant is handsomely rugged and muscular. Standing at a compact 3.5 feet, they are perfectly scaled and fully synchronized with standard Unreal Engine 5 Epic Skeleton mannequin animations. Built with a production-ready PBR workflow, channel-packed textures, and advanced facial mocap support, this pack delivers immediate utility for games and cinematic projects.
Technical Specifications
Polycount Breakdown: * Base Body & Head (Both Genders): ~25,000 Triangles
Modular Armor (5 Pieces): ~19,000 Triangles
Male Punk Hair: ~30,000 Triangles
Female Braided Hair: ~36,000 Triangles
Rigging: UE5 Epic Skeleton compatible (Rigged via Auto-Rig Pro to match Manny/Quinn).
Facial Animation: 52 ARKit shapekeys for precise facial motion capture and cinematic implementation.
Modular Meshes (Per Gender): Separated Head, Body, unique Hairstyle, and 5 independent armor pieces (Iron helmet with leather, vest, bracers, skirt with belt and pouch, boots).
Texture Architecture: Streamlined 4K PBR sets divided across Head, Body, and Armor. Hair, eyelashes, and 2 eye variations share a dedicated, highly optimized texture set.
Texture Maps: BaseColor, Normal (OpenGL), and channel-packed ORM (Ambient Occlusion, Roughness, Metallic).
Core Features
High-Appeal Stylized Design: A fresh aesthetic approach featuring a charming, feminine female goblin and a masculine, sharp-featured male goblin.
Cross-Character Morphable Armor: The 5-piece iron and leather armor set is anatomically morphed to fit both character volumes perfectly while sharing a single UV layout and texture set to maximize memory efficiency.
Face Mocap Ready: Full 52 ARKit blendshape integration allows for seamless live performance capture via tools like the Unreal Live Link Face app.
Dynamic Material Architecture: Utilizes channel-packed RGB masks within UE5 Material Instances. This enables real-time, dynamic color adjustments to skin, eyes, hair, and armor directly in the engine.
Automated Blueprint Assembly: Configured with a Construction Script using the Set Leader Pose Component node for flawless modular swapping and perfect animation synchronization in the viewport.
Included Files
Unreal Engine 5 Project: Packaged .uproject file featuring a complete character animation test map with 6 basic animations, modular asset blueprints, and material instances.
Blender Source File: Native resource-packed .blend file, fully rigged with Auto-Rig Pro, containing wireframes, UV layouts, and render-ready lighting stages.
Engine-Ready Assets: Separated modular .fbx source files and uncompressed PBR maps.
Model Details
- FormatsUASSET, UPROJECT, BLEND, FBX
- Polygons38000
- Vertices38000
- animatedno
- materialsyes
- texturesyes
- riggedyes
- uvsyes
- 3d print readyno
You will get 6 files
All files previously purchased will always be available for download in your Library