cubebrush
Marketplace
Texturing
Substance Designer
Game Development
$0.0+

Pattern Design in Substance Designer 6

Pattern Design in Substance Designer 6 Process of designing a pattern in Substance Designer 6. Below is the breakdown list : 1. Pattern design 2. creating a custom Ambient Occlusion output 3. creating base color 4. creating roughness 5. creating normal 6. creating and exposing parameters 7. optimisation techniques 8. testing the parameters in a new graph 9. exporting the .sbsar file 10. Finally checking the .sbsar file in painter

Shortcuts used : Shift + Ctrl + D = Duplicate without links Dock/Undock nodes = D Delete with keeping links = Backspace

For complete list of shotcuts, visit here : https://support.allegorithmic.com/documentation/display/SD5/Shortcuts

Complete List of Substance designer optimisation Guide, visit here : https://support.allegorithmic.com/documentation/display/SD5/Performance+Optimization+Guidelines

You will get 2 files

All files previously purchased will always be available for download in your Library

Similar products