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    3D Coat 4- Volume #22- Sci-Fi Detailing I

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    In Part One of this project based tutorial 3D Instructor Adam Gibson demonstrates how to sculpt Normal Map Detail on a Sci-Fi Dropship.

    Learn how to use 3D Coat's powerful toolset to create Sci-Fi Style Panels, Bevel and Rivots to bring realism and detail toyour 3D models.

    Topics: Import Settings, Orthagonal Views, Brush Types, Brush Size, Depth Channel Settings, Panel Design/Flow.

    *Content Folder Included: Drop Ship 3D Model and 3D Coat Project File.

    Table of Contents for Volume #22

    Chapter 1- Intro

    Chapter 2- Import Settings and Orthagonal Views

    Chapter 3- Ship Nose Panels (Part One)

    Chapter 4- Ship Nose Panels (Part Two)

    Chapter 5- Ship Nose Rivots and Cockpit Glass Frame Rivots

    Chapter 6- Soldier Compartment Panels

    Chapter 7- Engine Compartment Panels

    Chapter 8- Soldier Compartment Door (Outer Detail)

    Chapter 9- Fin Detail (Top and Rear)

    Chapter 10- Fin Panels (Top and Rear)

    Chapter 11- Wing Rotator Panels (Front and Rear)

    Chapter 12- Wing Panels and Bevels

    Chapter 13- Front Wing Panels

    Chapter 14- Soldier Compartment Door Edging

    Chapter 15- Front Wing Bevels

    Chapter 16- Final

    Running Time: 3 hrs. 36 mins.

    High Quality (Screen-Res 1920 x 1080 pixels)

    Video Format: MP4 (.mp4)

    Level: Beginner