nVidia Racing - BMW M3 E30
BMW M3 E30 - nVidia Racing
This model is game ready, with a poly count of less than 60,000 including the detailed interior ready for first person driver camera setups.
All bitmap materials have been included along with a UVW Template ready to customise. As the above renders indicate, the nVidia Racing skin is included. All materials are provided as a jpeg format with resolution not exceeding 2048 x 2048. All materials are presented with photoshop files for further detailed altering if required as well as UVW Skin maps as Illustrator Vector files for High Definition finishing.
Native file format is .max from 3ds Max 2015 using vRay renderer 3.2. Provided is a “MODEL” file with all paths stripped for error free usage. Another “RENDER” file is provided with the above textures applied, do note that you may need to confirm the path folder for these materials to come across depending on your personal computer setup. Within the .zip is a “materials” folder ready to be applied.
Other provided file formats include - MAX, FBX, 3DS & OBJ.
Please note, you may be required to contact responsible parties prior to using brand names for commercial use prior to using. The provided materials and skins include brand names that are individually owned by other companies and represent only a visual presentation of what a finished product may look like. It is highly recommended you replace any copyright branding with your own or royalty-free names.
Thank you for your purchase