cubebrush
Marketplace
by L.
Environments
Maya
Cartoon
Organic
Unreal Engine 4
Plants
Exterior Decoration
Nature
Game ready
$39.0

Tropical Plants Pack

You will get:

  • 113 plants assets (18 species) (*fbx)
  • 7 texture atlases (*tga)
  • UnrealEngine scene 4.26+
  • Maya scene

Video presentation here

Assets un UE5 here

18 species of plants:

  • Palm Coconut (5 variations) 2492 - 3426 tris
  • Palm Fan (5 variations) 1732 - 4628 tris
  • Palm Cicas (4 variations) 432 - 718 tris
  • Banana (5 variations) 691 - 1433 tris
  • Strelitzia (6 variations) 318 - 1326 tris
  • Calathea Crocata (5 variations) 195 - 610 tris
  • Calathea Lancifolia (5 variations) 242 - 528 tris
  • Fern Asplenium (7 variations) 175 - 813 tris
  • Fern Feather (6 variations) 166 - 382 tris
  • Fern Shield (7 variations) 185 - 405 tris
  • Fern Sword (7 variations) 233 - 517 tris
  • Fern Staghorn (7 variations) 236 - 813 tris
  • Medinilla (7 variations) 181 - 1504 tris
  • Monstera Monkey (4 variations) 284 - 1409 tris
  • Schefflera (5 variations) 450 - 3524 tris
  • Strobilanthes (4 variations) 258 - 1139 tris
  • Vine Hanging (4 variations) 36 - 102 tris
  • Liana (20 variations) 27 - 325 tris

Number of Unique Meshes: 113

Minimum polygon count: 27 tris

Maximum polygon count: 3426 tris

LODs: (Yes, LOD1 - LOD2 - LOD3 - LOD4)

Collision: (Yes, for Palmtrees trunks only)

Number of Textures: 30

Texture Resolutions:

  • T Plant Tropical Atlas (BCO/N/RTAO) 2048x2048 (*tga)
  • T Plant Tropical Banana (BCO/N/RTAO) 2048x2048 (*tga)
  • T Plant Tropical Cicas (BCO/N/RTAO) 2048x2048 (*tga)
  • T Plant Tropical Ferns (BCO/N/RTAO) 2048x2048 (*tga)
  • T Plant Tropical Palm Leaves (BCO/N/RTAO) 2048x2048 (*tga)
  • T Plant Tropical Palm Bark (BCO/N/RMAO) 2048x2048 (*tga)
  • T Plant Tropical Vines (BCO/N/RTAO) 2048x2048 (*tga)

UV mapping: Yes

  • channel 1: overlapping;
  • channel 2: non-overlapping (for baking lightmaps)

UnrealEngine features:

  • Combine and mix it to get more interesting meshes
  • The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance
  • Use BaseColor Tint and Contrast for different colors (+ Masks to tint flowers separately from greens)
  • All plants have SSS masks
  • All plants have lightmaps

You will get 5 files

All files previously purchased will always be available for download in your Library

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