cubebrush
Marketplace
    Environments
    Maya
    Cartoon
    Organic
    Unreal Engine 4
    Plants
    Exterior Decoration
    Nature
    Game ready
    $39.0

    Tropical Plants Pack

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    6 Likes

    You will get:

    • 113 plants assets (18 species) (*fbx)
    • 7 texture atlases (*tga)
    • UnrealEngine scene 4.26+
    • Maya scene

    Video presentation here

    Assets un UE5 here

    18 species of plants:

    • Palm Coconut (5 variations) 2492 - 3426 tris
    • Palm Fan (5 variations) 1732 - 4628 tris
    • Palm Cicas (4 variations) 432 - 718 tris
    • Banana (5 variations) 691 - 1433 tris
    • Strelitzia (6 variations) 318 - 1326 tris
    • Calathea Crocata (5 variations) 195 - 610 tris
    • Calathea Lancifolia (5 variations) 242 - 528 tris
    • Fern Asplenium (7 variations) 175 - 813 tris
    • Fern Feather (6 variations) 166 - 382 tris
    • Fern Shield (7 variations) 185 - 405 tris
    • Fern Sword (7 variations) 233 - 517 tris
    • Fern Staghorn (7 variations) 236 - 813 tris
    • Medinilla (7 variations) 181 - 1504 tris
    • Monstera Monkey (4 variations) 284 - 1409 tris
    • Schefflera (5 variations) 450 - 3524 tris
    • Strobilanthes (4 variations) 258 - 1139 tris
    • Vine Hanging (4 variations) 36 - 102 tris
    • Liana (20 variations) 27 - 325 tris

    Number of Unique Meshes: 113

    Minimum polygon count: 27 tris

    Maximum polygon count: 3426 tris

    LODs: (Yes, LOD1 - LOD2 - LOD3 - LOD4)

    Collision: (Yes, for Palmtrees trunks only)

    Number of Textures: 30

    Texture Resolutions:

    • T Plant Tropical Atlas (BCO/N/RTAO) 2048x2048 (*tga)
    • T Plant Tropical Banana (BCO/N/RTAO) 2048x2048 (*tga)
    • T Plant Tropical Cicas (BCO/N/RTAO) 2048x2048 (*tga)
    • T Plant Tropical Ferns (BCO/N/RTAO) 2048x2048 (*tga)
    • T Plant Tropical Palm Leaves (BCO/N/RTAO) 2048x2048 (*tga)
    • T Plant Tropical Palm Bark (BCO/N/RMAO) 2048x2048 (*tga)
    • T Plant Tropical Vines (BCO/N/RTAO) 2048x2048 (*tga)

    UV mapping: Yes

    • channel 1: overlapping;
    • channel 2: non-overlapping (for baking lightmaps)

    UnrealEngine features:

    • Combine and mix it to get more interesting meshes
    • The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance
    • Use BaseColor Tint and Contrast for different colors (+ Masks to tint flowers separately from greens)
    • All plants have SSS masks
    • All plants have lightmaps

    Model Details

    • FormatsFBX, MA, UASSET, UPROJECT
    • Polygons0
    • Vertices0
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno

    You will get 5 files

    All files previously purchased will always be available for download in your Library