cubebrush
Marketplace
    Vehicles
    Hard Surface
    Cars
    Trucks
    Game ready
    $99.0

    Refrigerator Truck - Game Ready

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    9 Likes

    Game-Ready Refrigerator Truck Vehicle. Comes equipped with interior,exterior, trailer and glass PBR textures.

    Multiple file types are also included in the .zip file so you can open this in just about any 3d program or game engine.

    The texture files are located in the .zip folder.

    Display images were rendered in Marmoset Toolbag 2.

    Normal maps were baked from a high poly model.

    Includes the following 3d file types:

    Blender 2.90.1

    .FBX

    .OBJ

    Marmoset Toolbag 2.

    Includes the following PBR (Physically Based) texture types (BOTH Metalness and Specular, perfect for Unity, Cryengine and UE4):

    4096x4096 exterior diffuse

    4096x4096 exterior ambient occlusion

    4096x4096 exterior base color

    4096x4096 exterior gloss

    4096x4096 exterior metalness

    4096x4096 exterior normal (-y)

    4096x4096 exterior roughness

    4096x4096 exterior specular

    2048x2048 glass diffuse

    2048x2048 glass base color

    2048x2048 gloss

    2048x2048 metalness

    2048x2048 normal (-y)

    2048x2048 roughness

    2048x2048 specular

    4096x4096 interior diffuse

    4096x4096 interior ambient occlusion

    4096x4096 interior base color

    4096x4096 interior gloss

    4096x4096 interior metalness

    4096x4096 interior normal (-y)

    4096x4096 interior roughness

    4096x4096 interior specular

    4096x4096 back ambient occlusion

    4096x4096 back base color

    4096x4096 back diffuse

    4096x4096 back gloss

    4096x4096 back height

    4096x4096 back metalness

    4096x4096 back normal

    4096x4096 back roughness

    4096x4096 back specular

    Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i.

    If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box. You can also fix that by combining maps in an image editor like Photoshop.

    UV's are mostly flat with a few pieces overlapping where necessary.

    Units are Metric.

    Game Ready!

    Model Details

    • FormatsFBX, OBJ, BLEND
    • Polygons42,167
    • Vertices44,530
    • animatedno
    • materialsyes
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno

    You will get 1 file

    All files previously purchased will always be available for download in your Library