Sculpting, ZBrush, Characters
How to - Zbrush Hard Surface Workflow
In this tutorial I show you some of the hard surface techniques I use, in realtime, to get the shapes, panels and details I created in the Female Cyborg Bust.
A basic knowledge of Zbrush is best for viewing.
You get:-
Base mesh that I made and used,
A decimated version of the final sculpt,
Some Alphas I made,
Oh and the video :P
Runtime = 70 mins
You will get 4 files
All files previously purchased will always be available for download in your Library
- Detail_Alphas...1.32 MB
- Base_Head.ZTL12.89 MB
- CyborgHead_De...157.61 MB
- Hard_Surfaces...281.02 MB
