cubebrush
Marketplace
Vehicles
Cartoon
Blender
Unreal Engine 4
Unity
Boats
Game ready
Animations
$15.0

Ship Low Poly

Ship Low Poly

Compatibility with various platforms and engines: The ship model is designed to be compatible and used on platforms such as Unity, Unreal Engine and other 3D engines. This makes it easy to integrate into a wide variety of projects.

Separate elements for animation: Both the engine propeller and the smoke from the chimneys are separated from the main body of the ship. This separation allows you to create custom animations, such as simulating ship handling and modifying the smoke animation. This gives you more flexibility to bring the model to life in different situations.

Solid Color Materials and Roughness: The model's materials feature solid colors and a level of roughness that subtly reflects light. This combination of styles gives the ship a nice and slightly realistic look, with a touch of cartoon style that can be appreciated in various types of projects.

Organization and nomenclature of parts and materials: The organized structure and proper nomenclature of the parts of the ship and the applied materials simplify the process of working with the model in 3D development software. This reduces confusion and makes editing and manipulation faster.

This Low Poly ship is an exceptional resource for designers and developers. With features such as the separation of elements for animation and carefully tuned materials, the model offers a balance between cartoon style and subtle realism. Proper organization and naming ensure a smooth work experience. It's a fantastic option for those who want to incorporate an attractive and lively boat into their interactive projects.

Export in multiple formats: The package offers several file format options for importing into different programs and 3D engines:

  • Blender (.blend): Original format of the 3D object, which you can modify and use for your scenarios.

  • FBX (.fbx): A format widely used in the industry to transfer 3D models and animations between different applications.

  • OBJ (Wavefront Object): A standard format for describing 3D objects and their geometric properties.

  • MLT file: The MLT format is more specific, but it could be used by certain programs or 3D engines.

  • Universal Scene Description (.usdc): A format that allows complex 3D scenes and assets to be shared between different programs and platforms.

  • Alembic (.abc): A format used to store and transfer complex 3D mesh data and animations.

  • glTF 2.0 (.glb): A file format used to render 3D models and scenes in real-time 3D graphics. It also makes it easy to transfer and use in other 3D engines and applications. The .glb file is a variant of the glTF format, which stores both 3D model geometry, textures, materials, animations, and other related data.

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