cubebrush
Marketplace
Vehicles
Blender
Unreal Engine 4
Unity
Airplanes
Game ready
3D Print Models
Animations
$15.0

Airplane Low Poly

Airplane Low Poly

Ready for Unity, Unreal and other projects: The plane model is designed and ready to be used on popular platforms and engines such as Unity and Unreal Engine. This makes it easy to integrate the model into various game development projects, simulations, or other interactive applications.

Separate Pieces for Animation: The plane's wheels and propeller are separate from the main body. This separation allows animations, such as simulating the piloting of the plane, through the rotation of the propeller or the movement of the wheels during the flight or landing.

Materials with solid colors and cartoon style: The materials used in the model are made up of solid colors that do not reflect light. This gives it a cartoonish look, which can be nice and appealing for certain types of projects, especially those looking for a stylized, artistic look.

Parts and materials well organized and named: The different parts of the plane and the materials used in the model are properly classified and named. This organization makes working with the model easier, since the objects can be easily identified and selected in the 3D development software.

Export in multiple formats: The package offers several file format options for importing into different programs and 3D engines:

  • Blender (.blend): Original format of the 3D object, which you can modify and use for your scenarios.

  • FBX (.fbx): A format widely used in the industry to transfer 3D models and animations between different applications.

  • OBJ (Wavefront Object): A standard format for describing 3D objects and their geometric properties.

  • MLT file: The MLT format is more specific, but it could be used by certain programs or 3D engines.

  • Universal Scene Description (.usdc): A format that allows complex 3D scenes and assets to be shared between different programs and platforms.

  • Alembic (.abc): A format used to store and transfer complex 3D mesh data and animations.

  • glTF 2.0 (.glb): A file format used to render 3D models and scenes in real-time 3D graphics. It also makes it easy to transfer and use in other 3D engines and applications. The .glb file is a variant of the glTF format, which stores both 3D model geometry, textures, materials, animations, and other related data.

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