The hideaway in Blender
Hidden in the cliff caves, some beaches are caressed by feeble waves of the sea and lit up by subtle rays of sunshine. They provide...
Hidden in the cliff caves, some beaches are caressed by feeble waves of the sea and lit up by subtle rays of sunshine. They provide a perfect hideaway. A mystic environment for your scenes and animations.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems). However, you can use the terrains in obj format (in the packlist) not texturized, and use it in other programs.
Notes: The scene include 1 terrain modeled in GeoControl2 and 1 cave object created with Acropora a voxel external software; both was texurized in Blender (Render Cycles). The terrain was populated with 6 eco-systems and the cave with 1 eco-system (by ParticleSystems). All the assets are in bundle (3 rocks, 2 shrubs, 2 grass patches, 3 palms).
Packlist: 1 Blender file, 3 textures, 6 alpha-masks, 2 terrains objects in obj format, 1 readme.pdf.