cubebrush
Marketplace
Props
Blender
Unity
Airplanes
Aircrafts
PBR
Game ready
Rigs
$8.0+

Paper Plane Glider

Preview images rendered with Blender Cycles Renderer.

Features
- Trianglulated mesh. - Non-manifold geometry. - Overlapped UV map. - Handle, Wires are rigged. - Textures embedded in glb/glTF files. - Single material. 4096 x 4096 size textures. - Texel density is 83.814 pixels/m. - Model size is 3.54 m m(X) x 5.27 m(Y) x 1.82 m(Z). (-Y forward, Z up) - HDRI from Poly Haven.

** Textures ** - PBR Metallic Roughness
-- Base Color (8 bits)
-- Metallic (8 bits)
-- Roughness (8 bits)
-- Normal OpenGL (16 bits)
-- Normal DirectX (16 bits)
-- Ambient Occlusion (8 bits)
-- Emission (8 bits)

  • Unity (For built-in render pipeline and URP)
    -- Albedo Transparency (8 bits)
    -- MetallicSmoothness (8 bits)
    -- Normal OpenGL (8 bits + dithering)
    -- Ambient Occlusion (8 bits)
    -- Emission (8 bits)

  • Unity HDRP
    -- Base Map (8 bits)
    -- Mask Map (8 bits)
    -- Normal OpenGL (8 bits + dithering)
    -- Emission (8 bits)

  • Unreal Engine -- Base Color (8 bits)
    -- ARM(Ambient Occlusion(R), Roughness(G), Metallic(B)) Map (8 bits)
    -- Normal DirectX (8 bits + dithering)
    -- Emission (8 bits)

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