Absolute beginners Zbrush course
So you want to express your inner creativity, and let it out to be seen by the world? And you think Zbrush is the way...
So you want to express your inner creativity, and let it out to be seen by the world? And you think Zbrush is the way to do it? You are absolutely right, and this course is exactly for you. Welcome to Absolute Beginners Zbrush course by SpeedChar. Here we will make this character, from start to finish, while i explain everything you need to know about Zbrush along the way.
My name is Niko and I am a 3D character artist with over 12 years of experience in the game industry. In this course, I will guide you through all the necessary Zbrush features and menus, to start sculpting your desired characters and bring them to life.
I will slowly and fully explain how to start using Zbrush, how to navigate the interface, add subtools, use brushes, masks, hide geometry, use polygroups, extract geometry to create armors, use Zmodeller brush for hard surface, polypaint your model, pose it and many more tips and techniques. I will not make this super complicated by going through everything in Zbrush. I will show you only the things you really need to know to make a fully finished high poly character.
We will start by getting familiar with the basic interface and navigation in Zbrush. After that I will show you how to customize your workflow to work much faster again in Zbrush. Then we will start the character from sphere, I will guide you through the process of starting your sculpt and add new elements to it, like horns, hands and legs. We will go trough the process of creating, moving and duplicating meshes in Zbrush. While we are working on our character, we will learn how to work with masks, polygroups and the Zremesher brush, which will allow you to make your hard surface details completely inside Zbrush. Then we will learn how to add details on your model so it will look much more appealing. For that will also contribute the polipaint which is a pretty important part of your model presentation, and we will go trough that in detail. Following will be a breaf intro to posing the character, until it is time to go trough materials and light in Zbrush. After we apply and are happy with our materials and light setup, we can start rendering the character with Zbrush and then combining the passes in Photoshop, to achieve a professional look.
I created this course for people that wants to start digital modelling in the best industry standart program - Zbrush, but don't know how. This is also for those artists, who whants to improve and help their drawing with a 3D base, or why not, become a digital sculptors. This is absolute beginners course, so it doesn't require any previous knowledge of Zbrush or even Photoshop. Everything in this course is real time with constant commentary from me, and i can talk a lot! So don't hesitate, but grab this course and upgrade yourself to the next few levels. Don't forget that investing in yourself will benefit you for the rest of your life, so lets get started!