cubebrush
Marketplace
    Props
    Realism
    Tools
    Furniture
    Hard Surface
    Sci-Fi
    Base Meshes
    Game ready
    PBR
    3ds Max
    $5.0

    Barrel Pbr

    195 Views

    Hi, this time I used Substance Designer to create a smart material for the base mesh to facilitate the artwork creation process.

    The process is as follows:

    First, the models are created in 3D Max, then all the textures are created in Substance Designer. And finally they are rendered inside Marmoset.

    This product has two files in OBJ and FBX format for each low poly file that you can easily add SBSAR to the models and create your desired texture using variables.

    First model: polys 212

    Second model: polys 107

    Archive:

    Obj & Fbx and Sbsar

    I hope this product was useful for you.

    Model Details

    • FormatsOBJ, FBX
    • Polygons212
    • Vertices198
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno

    You will get 2 files

    All files previously purchased will always be available for download in your Library