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Siege tower battering-ram

It was Made in 3ds max ,zbrush and texturing in substance painter In the pack are 1 texture folder I'll hope you will...
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It was Made in 3ds max ,zbrush and texturing in substance painter . In the pack are 1 texture folder . I'll hope you will like it :) The textures are included in the zip file . It is made for like rts games and for good scenes , it is good for ancient or medieval age . it is up to you The pictures was rendered in Marmoset toolbag 3

There are 4 file formats versoin 2014/2015

DAE OBJ and mtl FBX 3DS The size is 2048x2048.

The siege tower and the battering ram has 1 material ,so the 2 mesh use 1 material

material name : Mat

There are 8 textures

1 basecolor 1 opacity 1 normal map 1 metallic 1 roughness 1 AO (ambient acclusion) 1 Specular 1 Emissive( you can use that for faction color )


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