Cartoon Sky Shader
This Pack is compatible with unreal engine's sky atmosphere system.
Atmospheric or Stylized Sky Easily adjustable colors based on the time of day Gradients from the Sun and Moon
Atmospheric or Stylized Sun Variable size based on the time of day Color curves Sun Stripe animation for sunsets Animation for Sun Rays, Sun Glares, and Sun Halos
Star Density Color Curves Day and Night visibility Rotation on the sky Animating glares and flares
Adjustable moon phase Day and Night visibility Color Curves Moon Fresnel
Adjustable cloud shapes Wind Movement Color Curves Cloud Masks Top-Down Shading Dynamic Shading based on the sun's position Detail Map Cloud Highlights SSS Edge Glow Cloud Distortion Cloud's edge hardness variation Cloud gradients based on sun position
• Email: [email protected]
• Discord: https://discord.gg/rSpEqqm
How to use:
Place the BP_CartoonSky_DayNightCycle into your scene. Select it and define your directional sunlight, directional moonlight, skylight,and height fog. Make sure your directional lights are atmospheric lights. Index of the sun is 0 the atmospheric sun index for the moon is 1 In the BP_CartoonSky_DayNightCycle select a type of cloud and set your Day Night Cycle speed If you don't want to use the day night cycle bp place the SM_CartoonSky mesh in the scene, after that create a material instance from M_CartoonSky and apply the instance to the mesh In project settings enable " Support Sky Atmosphere Affecting Height Fog "
Materials: 1 Master sky material and 6 instances
The electric poles are included with the package.
This asset is not a weather system yet. You can't blend various weather effect. The shader is supporting it but there are no blueprints for them in place.
Supported Engine Versions: Unreal 5.0 and up