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RizomUV VS- Volume #1- UV Mapping Basics

RizomUV VS- Volume #1

In Volume #1 of this video training series 3D Instructor Adam Gibson will show you how to get up and started fast UV Mapping your 3D Models in RizomUV VS (by RizomUV) for use in other 3D Software and 3D Painting Packages.

FREE Bonus Content: Premade 3D Practice Models.

Table of Contents

Volume #1

Chapter 1- Intro Chapter 2- Load (Loading 3D Models/Meshes) Chapter 3- Load UV (Loading 3D Models/Meshes with UV Maps) Chapter 4- Sub-D Vs. Polygonal Chapter 5- Tool Names and Description Mouse Preview Chapter 6- Panel Properties Access Chapter 7- Quick UV Unwrap Project (Quick-Start) Chapter 8- Full Screen 3D/UV Toggle Modes Chapter 9- Orthagonal Views (Top, Bottom, Front, Back, Right, Left) Chapter 10- Viewport Light Toggle (Shadows: On/Off) Chapter 11- Viewport See Through Select Chapter 12- Viewport Borders Visibility Enable Chapter 13- Viewport Center Selection Chapter 14- Viewport Center All Chapter 15- Shading: Viewport Polygon Mode Chapter 16- Shading: Viewport Wireframe Mode Chapter 17- Shading: Viewport Polygon + Wireframe Mode Chapter 18- Primitive Mode: Point Selection Chapter 19- Primitive Mode: Edge Selection Chapter 20- Primitive Mode: Polygon Selection Chapter 21- Primitive Mode: Island Selection Chapter 22- Area Mode: Rectangle Chapter 23- Area Mode: Lasso Chapter 24- Area Mode: Polyline Chapter 25- Area Mode: Circle Chapter 26- Edit Mode: Select Chapter 27- Edit Mode: Transform Chapter 28- Edit Mode: Drag Chapter 29- Edit Mode: Spread Chapter 30- Edit Mode: Pinch Chapter 31- Seams: Cut Tool (Part One) Chapter 32- Seams: Cut Tool (Part Two) Chapter 33- Seams: Weld Tool Chapter 34- Saving UVs to Mesh, Unfolding UVs, Fill Holes, UV Optimization Chapter 35- Final

Running Time: 2 hrs. 19 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner

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