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3D Coat 4.5- Volume #21- Hard Surface UV Mapping

In this twenty-first video volume of 24 volumes 3D Instructor Adam Gibson goes through a project based session of Hard Surface UV Mapping of a...
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In this twenty-first video volume of 24 volumes 3D Instructor Adam Gibson goes through a project based session of Hard Surface UV Mapping of a multi-mesh layered sci-fi vehicle.

UV Mapping for a lot of 3D artists can be a frustrating task. In this course easy to use work-flow tips and concepts are discussed and demonstrated to get you UV Mapping your 3D models quickly and efficiently.

*Bonus: Content Folder Included

Table of Contents for Volume #21

Chapter 1- Intro

Chapter 2- What is Hard Surface UV Mapping?

Chapter 3- 3D Model Preparation Tips and Gotchas

Chapter 4- Breaking Up Model Layer into Easier to Unwrap Pieces

Chapter 5- Importing Model Into 3D Coat & Surface Materials/Paint Objects Visibility

Chapter 6- Interior Compartment UV Unwrap

Chapter 7- Exterior Compartment UV Unwrap

Chapter 8- Rear Hatch Plate UV Unwrap

Chapter 9- Front Wing Rotators UV Unwrap

Chapter 10- Front Wing Thrusters UV Unwrap

Chapter 11- Front Wings UV Unwrap

Chapter 12- Upper Laser Cannons UV Unwrap

Chapter 13- Lower Laser Cannons UV Unwrap

Chapter 14- Cockpit UV Unwrap

Chapter 15- Tail Fin UV Unwrap

Chapter 16- Rear Wing Thrusters UV Unwrap

Chapter 17- Rear Wings UV Unwrap

Chapter 18- Rear Wing Rotators UV Unwrap

Chapter 19- Rear Compartment UV Unwrap

Chapter 20- Tail Fin Support UV Unwrap

Chapter 21- Cockpit Nose UV Unwrap

Chapter 22- Top Cap Panel UV Unwrap

Chapter 23- Compartment Doors UV Unwrap

Chapter 24- Rear Fins UV Unwrap

Chapter 25- Export to UV Unwrapped Model to Lightwave

Chapter 26- Final

Running Time: 4 hrs. 4 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner


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