3D Coat 4- Volume #1- Get Started I
In this first video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with...
In this first video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting or Models, Creating Quick UV Maps, Voxel Sculpting Introduction, Retopology Introduction, and Exporting Color, Specular and Normals Maps.
Table of Contents for Volume #1
Chapter 1- Intro
Chapter 2- Quick Start Panel
Chapter 3- How to Import and Auto-UV Map Models in 3D Coat
Chapter 4- How to Import a Model and Keep the Original UV Map
Chapter 5- How to Save a 3D Coat Project
Chapter 6- How to Export Color, Specular, and Normal Maps to use in other 3D Software
Chapter 7- How to Rename the Surface Node
Chapter 8- Voxels Introduction
Chapter 9- Retopology Introduction
Chapter 10- Mirror Head in Lightwave 3D
Chapter 11- Import Retopology Mesh into 3D Coat
Chapter 12- Final
Running Time: 1 hr. 54 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)