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Armor Leather Tutorial - Substance Designer

How much time should be spent to make a leather armor by modeling method? And how much polygon should be added to the volume to show the smallest details?

One of the advantages of making such surfaces using the PBR method is that it is possible to achieve a much better result than the modeling method by spending time; and significantly reducing the polygons in the scene.

In addition, you will be able to edit the most basic construction steps at each stage of the work. In this tutorial, you will learn how to make armor leather material from scratch in the Substance Designer!


152 Minutes of Unnarrated videos (So there are no Voice or Subtitle over video)

1080 Resolution

Software Used:

Substance Designer



You must have Basic knowledge of Substance Designer software Training SBS file is included in this product So you can study over that (version of the designer should be 11.3 or above) We used 2 free custom nodes in the training to increase the speed of work, added in the archive All videos are unnarrated (it means there are no voice-over videos or subtitles) Copy the two files to this address: C:\Program Files\Adobe\Adobe Substance 3D Designer\resources\packages\

You will get 2 files

All files previously purchased will always be available for download in your Library

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