cubebrush
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    Rendering
    Animation
    Texturing
    Modeling
    Cinema 4D
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    $12.0

    Create an Abstract Mechanical Loop

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    In this tutorial, we recreate a satisfying mechanical animation inspired by Oscar Pettersson. We walk through the full production pipeline of creating a loop where a sphere travels through a system of rotating glass tubes and gold linkages. The video covers the modeling process for the mechanical parts, the logic behind animating the sphere across multiple paths, and specific techniques to achieve photorealistic results. You will also see how to set up the scene in Octane Render to capture realistic light refractions and caustics through the glass elements.

    What you will learn: - Modeling a tube system using Arcs, Sweeps, and Symmetry objects - Rigging mechanical rotations using XPresso and Set Driver/Set Driven commands - Animating a sphere along a spline with the Align to Spline tag and custom F-Curves - creating seamless transitions by toggling visibility between multiple objects - Designing a wave pattern background using a Helix and Formula Effector - Modeling mechanical holders using Volume Builders and Mesher tools - Setting up Octane Render with the Photon Tracer kernel for realistic glass caustics - Configuring materials for Gold and Glass using specific roughness and dispersion settings

    Software/Tools: - Cinema 4D - Octane Render

    Duration: 01:24:08

    You will get 4 files

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