PBR Materials Pack

Lightweight and easy to use substance materials. Can be used in Unreal 4, Substance Painter, Substance Player and Unity 5.

This pack includes 9 sbsar Materials:

  • Basewood

  • Cracked Wallpaper

  • Ceramic Tiles

  • Rough Leather

  • Smooth Leather

  • Parquet Floor

  • Log Wood

  • Book Hardcover

  • Paper

Feel free to contact me if you have questions.

Technical Information:

  • Maps generated by the .sbsar are: Diffuse, Normal, Roughness, Metallic and Height maps

  • Texture Resolution: Up to 2048x2048. For best results stay at a minimum of 256x256

  • Tileable Variation: Possible with tweaking of basic, normal and advanced parameters

  • Supports: DirectX and OpenGL Normal Map formats.

All substances' resolution can be changed. Except for the leather because the Edge Detect node is resolution dependant.

For Unity & Unreal users: Make sure you have the latest Substance Plugin installed. Otherwise your .sbsar files won't be detected.

Update: This pack has been updated for better compatibility with Unity. The Metallic output is an RGBA texture: RGB Channel for Metallic Value, Alpha channel for Roughness Value.

Unity's MetallicSmoothness picks this up automatically. For Unreal, ignore the Alpha Channel in Metallic and use the Roughness output instead.

You will get 1 file

All files previously purchased will always be available for download in your Library

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