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M16 - Harvester |Environment Design Tutorial|

This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive...
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This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene.

In this tutorial i will discuss:

1.Environment Location/ Theme

2.Layout & Composition|Focal Point

3.Environment Construction

4.Creating Flow

5.Material Surfacing & Color Placement

6.Lighting & Post Process

*** Complete UE4 Environment Included ***

Excited to share this with you all and thanks for your support!

Cinematic Trailer: https://www.youtube.com/watch?v=rqbgMoxRwCk&t=0s

Artstation: https://www.artstation.com/shawnellpriester


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