Animals, Characters and Anatomy, Maya, Other, Realism, Cartoon, Organic, Blender, Game ready, Base Meshes
Deer BaseMesh - Topology + UV Map
Deer BaseMesh was made in Maya with proper topology and looping with Unwraped UV and no over lapping.
Ready for sculpting and texturing...
File format:
- Obj
- Fbx
- Maya file
- Blender file
Inside the product:
- clean topology
- Single Udim
- unwrapped Uvs for texturing
- no overlapping UVs
- proper naming and grouping
- no unwanted shaders and history.
You will get 4 files
All files previously purchased will always be available for download in your Library
- Deer.fbx603.38 KB
- Deer.mb1.24 MB
- Deer.obj1.59 MB
- Deer.blend2.41 MB
