Animals, Characters and Anatomy, Maya, Other, Realism, Cartoon, Organic, Blender, Game ready, Base Meshes

Deer BaseMesh - Topology + UV Map

Deer BaseMesh was made in Maya with proper topology and looping with Unwraped UV and no over lapping.

Ready for sculpting and texturing...

File format:

- Obj

- Fbx

- Maya file

- Blender file

Inside the product:

- clean topology

- Single Udim

- unwrapped Uvs for texturing

- no overlapping UVs

- proper naming and grouping

- no unwanted shaders and history.

You will get 4 files

All files previously purchased will always be available for download in your Library

  • Deer.fbx603.38 KB
  • Deer.mb1.24 MB
  • Deer.obj1.59 MB
  • Deer.blend2.41 MB