Clone Engineer Phase 2
It was made in 3ds max ,zbrush and textured in substance painter, rendered in marmoset toolbag. It was based on the star wars battlefront 2...
It was made in 3ds max ,zbrush and textured in substance painter, rendered in marmoset toolbag. It was based on the star wars battlefront 2 classic engineer trooper. I used some pictures on google and also the main model from the classic battlefront 2 as a reference. After when i was done with the model and the textures, i saw that the original has a bit of the 7th legion marking, i decided to use the original as a inspiration and add a newest version of the marking. The upper body is made that he wearing the chest armor like in real
It is rigged, you will get also the source 3ds max file (2016) , The T/A pose begins at 0 on the time line, and the animation at 25-115
In the pack, you will get:
3ds max 2016 source file. scenes file in FBX the terrain pack for the scenes dc 15a FBX base version for blender or for the other programs (ctrpEngbase_rig.FBX) textures: pbr, non pbr The scenes is a non pbr material the trooper using 3 material the rifle using 1 material Please check out the other models what i made
May the force be with you , always :)