cubebrush
Marketplace
Rigging
Animation
Scripting
User Interface
Blender
Other
Anatomy
$35.0+

Rig Anything with Rigify

Intro Video: https://www.youtube.com/watch?v=rAybsWgEC08

Do you find rigging in Blender difficult? Tried and failed to build advanced rigs for your characters? Do you find it takes forever to create even a rudimentary rig?

You're not alone. Rigging is tough. It requires a high level of both artistic and technical skills.

Lucky for us Blender offers us an easier solution: a free addon called Rigify. It's not enabled by default, therefore many people don't even know it exists. And its' advanced features are hidden behind a slightly unintuitive interface. Thus few artists utilize it to its full potential.

Due to lack of quality information, a lot of Blender users think that Rigify is all about the Meta Rigs, especially the "Human Meta-rig". But these are nothing more than quick presets that solve a common problem: e.g. rigging a simple humanoid character.

Rigify offers tools that allow you to solve less trivial rigging problems. When you learn how to use Rigify properly you can rig pretty much anything. See the images above to find out the characters we'll rig together in this course.

Build your Rigs from Lego Blocks

Rigify is a modular rigging system. It provides the artist with easy to understand building blocks like legs, arms, spines, tails, and many more. Using those you can rig almost any character.

Traditional rigging, on the other hand, deals with abstract and complicated concepts like constraints, drivers, local vs world translations, matrices etc. The truth is, most artists won't have the time to learn manual rigging at an advanced level. Thanks to Rigify, we don't have to.

So Rigify is pretty awesome.

The only problem is figuring out how to use it.

➡This is where this course comes in.

You'll learn how to rig any character in the following three modules: Rigify Basics, Rigify Video Manual, and Advanced Rigify Sessions.

Rigify Basics

is where you'll learn the most important aspects of Rigify. These are the chapters you'll get as soon as you purchase:

  1. Intro to Blender Armatures
  2. Overview of the Rigify Workflow
  3. Rigging with Meta Rigs (biped and quadruped)
  4. Extending the meta rigs and avoiding bad practices
  5. The Rigify Building Blocks, aka Rig Types
  6. Creating a custom Meta Rig from scratch: Alien Character
  7. Usability Improvements

I want to release this module for free eventually but with this offer you can get it right now! Progress: 100%

Video Manual

Video Manual is now available! It's for people who want to understand every single option you find in Rigify. A few additional features will be covered later but the Manual is basically complete. Progress: 95%

Advanced Sessions

In this part, we'll rig several complex characters together.

This module includes rigging a Dragon and a Two-headed Ogre. One more session is planned, probably a bird wing. These characters allow me to demonstrate creative and unorthodox usage of the Rigify tools.

●Dragon Sneak Peek here: https://youtu.be/sYCx_JyT-74 In this session, we'll rig a dragon using Rigify. For the face, we'll create a custom rig and then integrate it into the Rigify rig using one of the most advanced features of the addon. This is a workflow that you can find literally NOWHERE else!

●Two-headed Ogre Rigging In this series, we'll rig a humanoid character with two heads and faces. His large muscles and belly pose a special challenge. As with the Dragon, building the basic rig using Rigify will be easy as pie. That will allow us to focus on a few more interesting areas. -advanced shoulder rig -automated controls for cumbersome areas like elbows, knees, belly etc. -advanced weight painting

You will get 4 files

All files previously purchased will always be available for download in your Library

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