Characters and Anatomy

female character Mika

Thank you for purchasing this product!!!

This model called Mika(or Meklit) and created in Autodesk Maya 2017 Beside the native Maya file, OBJ and FBX files are included


This character is designed for animation, short commercials, movies... the topology is quads with clean and animator-friendly

Inside mouse like gum, teeth and tongue are included Model in real-world scale (165cm)

Overall polycount faces 41,676 vertics 42,459

Texture and Material

Arnold standard surface with SSS(subsurface scattering) material Body texture 4096x4096 Closing textures 2048x2048 And other procedural texture


Hair using Maya's built-in xgen hair system three descriptions in one collection Hair description, eyebrow description, eyelash description

N.B. when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each description i.e hair, eyebrow, and eyelashes


Rendered with solid angle Arnold core 5.0.1 MtoA version 2.0.1 the rendering took from 3-10 minutes on Toshiba laptop (core i7 4700MQ @ 2.4ghz CPU 16gb ram, Intel HD 4600 GPU)

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You will get 1 file

All files previously purchased will always be available for download in your Library

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