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LightWave 2020-Cartoon Character Modeling II

In this seventeenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson teaches the LightWave student how to get started modeling Cartoon Style Characters...
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In this seventeenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson teaches the LightWave student how to get started modeling Cartoon Style Characters that are designed for the rigging process and animation purposes.

Adam Gibson shows the important modeling techniques & basics for functional polygon flow so your characters can deform/bend for easier posing and animation. In this volume "Cartoon Character Modeling II" we show how to seamlessly create the Alien character's body building off the head structure from the previous volume.

-Learn how to control Points, Edges and Polygons to sculpt the shapes and structures needed for creating beautiful organic style Sub-D characters.

-The modeling techniques in this training series is the foundation for building characters, animals, monsters or any organic type 3D model.

A great place to start for beginner LightWave Users or those new 3D Modeling.

*Bonus Content Folder Includes: 1) Model Files 2) Background Reference Image Templates

Table of Contents

Chapter 1- Intro Chapter 2- Body Image Reference Set-Up Chapter 3- Neck and Body Creation Chapter 4- Arm Creation Chapter 5- Hip Creation Chapter 6- Thigh and Calf Creation Chapter 7- Feet Creation Chapter 8- Hand and Finger Creation (Part One) Chapter 9- Hand and Finger Creation (Part Two) Chapter 10- Finger Nail Creation Chapter 11- Mesh Tweaking and Adjustments Chapter 12- Final

Running Time: 4 hrs. 5 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner


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