cubebrush
Marketplace
Rendering
3ds Max
Texturing
Modeling
Substance Painter
UV Unwrapping
$10.0

Flying Steampunk Ship - Full Tutorial

For this tutorial, we choose a concept from Fantastic Imaginary World which is called Steampunk! For this concept, we have a flying ship and we are going to model, unwrap, texture, and render this concept from zero to complete phase. To follow this tutorial correctly, You should have basic knowledge of these software. (+14 Hours)

Tutorial Contents:

Modeling

+11 hours of the modeling process in 3Ds max. For flying Steampunk ship, we start with proxy meshes that followed our concept and after that, we are going to add details and small items on the ship. For better quality, we use the marvelous designer for fabric parts.

Unwrapping & Texturing

  • 6 hours of unwrapping in Rizom UV and Texturing in the Substance Painter. For getting the best quality we use udims workflow for the Unwrapping phase and in the rizom we can create udims tiles very efficiently. After that texturing in the Substance Painter is the next move.

Rendering

For the Rendering phase, we choose the best real-time engine which is the Marmoset toolbag. We create material and import texture into marmoset and apply the materials to the model. The next phase is setting up lights and framing the camera and setting our cameras.

Software Used:

-3Ds Max

-Marvelous Designer

-Rizom UV

-Substance Painter

-Marmoset Toolbag

Level:

Intermediate

Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them )

Attention: the final model and project files don't include this product.

Attention: all videos are unnarrated (it means there are no voice-over videos or subtitles)

Similar products