Characters and Anatomy
High Poly Models


Set of a low poly geometry ( a Maya scene ) and high poly sculpt ( Zbrush scene ) of 3D fictional character from the game Street Fighter -Gouken.

The Maya file have a full set of textures - Diffuse, Normal and Specular maps. And the geometry is organized in two UV layouts ( body and accessories ).

The ZBrush file included here contains the model ( body and accessories ) with separate poly tools, poly paint and UVs. Please note that each sub tool have a subdivision levels. If exported at the lowest subdivision level the poly count will be reduced significantly.

*There is a - ReadMe.txt file - included with a short instructions how to extract the vertex color from the OBJ file if you don't have the Zbrush 4R7 (SP3)

You will get 5 files

All files previously purchased will always be available for download in your Library

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